2024/05/31
AI-generated assets have often faced criticism for not being production-ready due to their non-editable internal representations. This is especially problematic in the 3D modelling stage, where producing geometry with cleanly packed UVs is essential for applying PBRs (Physically Based Rendering) effectively. Creating human-like UVs is a subjective process that must respect design and aesthetic constraints.
We are excited to announce that Cube now supports a fully browser-native and AI-assisted UV unwrapping tool. This new feature allows creators to create multiple UV maps based on texture or paint tools, enabling assets to be textured using PBR maps and seamlessly integrated into upstream engines like Adobe Substance, Blender, Maya, Houdini, Unreal, and more.
Unlock Advanced UV Unwrapping Capabilities
Our UV unwrapping tool is now live and available to all our paid users. By upgrading to our premium plan, you can access this workflow feature: Upgrade now!
Once you generate a refined mesh, a UV Unwrapping button will appear. An ideal workflow involves going through the UV unwrapping process, saving the newly remapped textures, and then utilizing our AI Retexturing tool. This dual-stage workflow ensures the highest quality outputs using our tools.
Seamless Integration with Industry-Leading Software
As demonstrated in our latest demo video, artists can also import these UV maps into Adobe Substance for further editing. This integration provides a flexible and efficient workflow for creating top-tier 3D assets.
We are committed to empowering creators with the tools they need to produce professional-quality 3D assets. Our new UV unwrapping tool is a significant step towards this vision. Start exploring our UV unwrapping tool today and take your 3D asset creation to the next level.