Common fixes
Parts-based & Asset Pack Workflow
Editing
Parts-based & Asset Pack Workflow
Parts-based & Asset Pack Workflow
Master the Settings for Image to 3D
Master the Settings for Image to 3D
After uploading your image, you'll see the settings panel on the left. This guide explains each setting clearly, helping you achieve the best 3D results for your specific use case.

Geometry
There are 2 AI Geometry models to choose from:
Turbo: Generates 3D assets rapidly in about 30 seconds, perfect for quick prototyping.
Base: Generates higher-quality 3D assets within 1-3 minutes.
Texture
Select from three texturing options:
None: Untextured mesh without color—ideal as a base for manual texturing.
Baked: Mesh with baked Base Color/Albedo map, including baked lighting. Suitable for meshes requiring detailed texturing and flat color styles.
PBR: Mesh with Base Color/Albedo (no baked lighting), roughness, and metallic maps. Ideal for meshes used in detailed rendering scenes, though color might appear flatter than the Baked option.
Manual Segmentation (Image)
Optimize your input image:
Off: Cube automatically segments the image, ideal for simple objects on clean backgrounds.
On: Manually segment your image using our segmentation tool (see tutorial here).
Number of Variations
Select how many mesh variations you want:
1x: Generates one mesh.
2x: Generates two meshes.
3x: Generates three meshes.
Mesh Topology
Select the desired mesh type:
Tris creates a mesh of triangles. Ideal if no further editing is needed.
Quads creates a mesh of quads. Ideal if you plan to manually edit geometry or UVs, providing a smoother appearance.
Target Poly Count
Adjust polygon density:
Higher values for denser, detailed meshes.
Lower values for lighter, simpler meshes.
Symmetry
Set your mesh symmetry:
On: Generates a symmetrical mesh, suitable for symmetrical objects or characters.
Off: Generates an asymmetrical mesh, best when symmetry is unnecessary.
Auto: Automatically decides symmetry based on your input image. Recommended if unsure.
Bounding Box
Specify your object dimensions (1 Unit = 1 Meter):
W: Object width
H: Object height
D: Object depth
Excellent for accurately scaled meshes, particularly furniture or product visualization.